Spell: Divine Protection
Type/Color: I/White
Target: One Character, Hired Native or Controlled Monster
Duration: Day
Description: The target of this spell is given an aura of holy protection. The Vulnerability changes so that it counts as an Armored creature (see the rules for Armored Natives & Monsters). If the target is already an Armored Denizen, this spell has no effect. Once the spell is broken, the target returns to normal.
Author: Deric Page (deric dot page at usa dot net)
Author's Notes: Feel free to use this spell in any games if you wish. Be warned however that it has not yet been playtested, so unexpected results may occur and rulings will probably have to be made on the spot by players. The only thing I ask is that you make proper attributions & that you email me with notes on how the spell worked out in play.