Spell: Summon Ally of Nature
Type/Color: II/Grey
Target: Caster's Clearing
Duration: Day
Description: In order to cast this spell, the caster must be in a Woods Clearing. When cast, the caster rolls on the following table and recieves the listed animal as a Controlled Monster:
Roll | Animal |
1 | Basilisk (VUL: Trem Armored; Att: T5; Move T6) |
2 | Giant Eagle (VUL: Heavy; Att M3; Fly H4) |
3 | Bear (VUL: Heavy; Att: H3; Move H4) |
4 | Wolf (VUL: Medium; Att: M4; Move M4) |
5 | Hawk (VUL: Light; Att: L2; Fly L2) |
6 | Squirrel (VUL: Light; Att: None; Move: L2) |
The Giant Eagle can be ridden and has a Carrying Strength of Heavy. None of the other animals may be ridden. If the animal is killed, it does not yeild any Fame or Notoriety bounty but does count as a kill for determining bounty multipliers.
Author: Deric Page (deric dot page at usa dot net)
Author's Notes: Feel free to use this spell in any games if you wish. Be warned however that it has not yet been playtested, so unexpected results may occur and rulings will probably have to be made on the spot by players. The only thing I ask is that you make proper attributions & that you email me with notes on how the spell worked out in play.